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Text File  |  1997-11-18  |  2KB  |  111 lines

  1. //-----
  2. // Sfx packet definition file.
  3. // Only editable by Anthony Bowyer-Lowe.
  4. //-----
  5.  
  6. //-----
  7. //# PACKET: Sniff dat glue...
  8. // Last Edited: 11/18/97 - 10:30:00.
  9. // File Format: 1.0.
  10. //-----
  11.  
  12. #define SFX_MAPJOURNEY                   0
  13. //# NAME: MapJourney
  14. //# PRIORITY: 200
  15. //# TYPE: 1
  16. //# FLAGS: 0
  17. //# SNDS: 1
  18. //#-----
  19. //#     SAMPLE: horsga09
  20. //#     FREQ: 22000
  21. //#     FREQDEV: 500
  22. //#     VOLUME: 151
  23. //#     LOOP: 1
  24. //#     ATTACK: 7
  25. //#     RELEASE: 7
  26.  
  27. #define SFX_BUYARMOUR                    1
  28. //# NAME: BuyArmour
  29. //# PRIORITY: 200
  30. //# TYPE: 1
  31. //# FLAGS: 0
  32. //# SNDS: 1
  33. //#-----
  34. //#     SAMPLE: anvilx2
  35. //#     FREQ: 22050
  36. //#     FREQDEV: 0
  37. //#     VOLUME: 255
  38. //#     LOOP: 0
  39. //#     ATTACK: 0
  40. //#     RELEASE: 0
  41.  
  42. #define SFX_NEXTPAGE                     2
  43. //# NAME: NextPage
  44. //# PRIORITY: 200
  45. //# TYPE: 3
  46. //# FLAGS: 1
  47. //# SNDS: 2
  48. //#-----
  49. //#     SAMPLE: paper1
  50. //#     FREQ: 19050
  51. //#     FREQDEV: 400
  52. //#     VOLUME: 255
  53. //#     LOOP: 0
  54. //#     ATTACK: 0
  55. //#     RELEASE: 0
  56. //#-----
  57. //#     SAMPLE: paper2
  58. //#     FREQ: 19050
  59. //#     FREQDEV: 400
  60. //#     VOLUME: 255
  61. //#     LOOP: 0
  62. //#     ATTACK: 0
  63. //#     RELEASE: 0
  64.  
  65. #define SFX_BUYBLOKES                    3
  66. //# NAME: BuyBlokes
  67. //# PRIORITY: 200
  68. //# TYPE: 2
  69. //# FLAGS: 0
  70. //# SNDS: 2
  71. //#-----
  72. //#     SAMPLE: buglea
  73. //#     FREQ: 22050
  74. //#     FREQDEV: 100
  75. //#     VOLUME: 170
  76. //#     LOOP: 0
  77. //#     ATTACK: 0
  78. //#     RELEASE: 0
  79. //#-----
  80. //#     SAMPLE: buglea
  81. //#     FREQ: 22050
  82. //#     FREQDEV: 0
  83. //#     VOLUME: 70
  84. //#     LOOP: 0
  85. //#     ATTACK: 0
  86. //#     RELEASE: 0
  87.  
  88. #define SFX_BUYMAGIC                     4
  89. //# NAME: BuyMagic
  90. //# PRIORITY: 200
  91. //# TYPE: 2
  92. //# FLAGS: 0
  93. //# SNDS: 2
  94. //#-----
  95. //#     SAMPLE: magicbuy
  96. //#     FREQ: 22050
  97. //#     FREQDEV: 1000
  98. //#     VOLUME: 195
  99. //#     LOOP: 0
  100. //#     ATTACK: -7
  101. //#     RELEASE: 0
  102. //#-----
  103. //#     SAMPLE: magicbuy
  104. //#     FREQ: 22050
  105. //#     FREQDEV: 1000
  106. //#     VOLUME: 193
  107. //#     LOOP: 0
  108. //#     ATTACK: -7
  109. //#     RELEASE: -1
  110.  
  111.